The Legend of Zelda: Tears of the Kingdom Fifth Sage is a challenging race that is difficult to solve. Players are only given the clue to “find the ruins from the Age of Legends.” Finding the elusive Fifth Sage location can be daunting, but fret not as this guide will help you locate the ruins to progress through the quest.
Where to find the Fifth Sage in The Legend of Zelda: Tears of the Kingdom
The Ruins from the Age of Legends
Upon beating Phantom Ganon in Hyrule Castle, the group discusses the recent events and Purah mentions the existence of the Fifth Sage somewhere in the game. The only clue you’ll receive is to “find the ruins from the Age of Legends.”
Although the game is full of ruins, the location is the Ring Ruins in Kakariko. This is the fifth and final stone slab that you’d be familiar with if you’ve already completed A Trip Through History. The slab is located in the central area of the Ring Ruins. Use your Ascend ability to reach the small room and take a photo using the Purah Pad.
Return to Paya and Tauro down below to share your findings. As of the time of this writing, we can’t confirm if A Trip Through History must be completed beforehand just to trigger the quest step.
A long trek through Faron…
The Zelda: Tears of the Kingdom Fifth Sage quest leads to a very long trek which involves:
- Traversing through Popla Foothills Skyview Tower.
- Heading south to Dracozu Lake and talking to Tauro.
- Opening the chest to collect the Charged Shirt.
Afterward, follow the winding river and keep an eye out for small chambers that contain chests. These will net you the other two pieces for your Charged set. The basin is shaped like a serpent, and players must head to the “tail” part in the southwest, where another chamber lies.
In the chamber, offer a Zonai charge and drop it on the altar. A cutscene will then reveal the Thunderhead Isles in the sky. Collect Charged Set armor pieces while navigating the winding serpent river.
…and Thunderhead Isles
Thunderhead Isles is a group of floating landmasses in the sky. Although the tasks are straightforward, the main danger is the constant thunderstorm, causing lightning to strike anything metallic. Equipping only cloth attires and wooden weaponry is recommended. If Fusing is necessary, it is best to use a monster material, such as bones or claws.
Along the way, players will come across push blocks that need to be powered by electricity. The nearby metal rods will periodically draw lightning strikes, so waiting for the push block to rotate is always an option. Alternatively, one can use Shock Fruit or Riju’s ability.
The Sage of Spirit
The Zelda: Tears of the Kingdom quest leads players to a hidden facility in the Depths at the end of the Thunderhead Isles. Here, players will see a carved outline of a Construct that looks bigger than the snake-like automatons in the game.
This is the Sage of Spirit, Mineru, Rauru’s sister. The objective now is to collect four robot parts from each of the facilities surrounding the central forge. Upon completion, Mineru will have a physical form and act as a vehicle that players can ride and control with various Zonai Devices.
The Seized Construct boss
There is a boss called the Seized Construct that players will encounter in The Legend of Zelda: Tears of the Kingdom Fifth Sage quest. Defeating this boss means it will no longer appear later on in the game.
For players who never completed the Fifth Sage quest previously, they will have to battle the Seized Construct later, and without a robot, too. Players will have to face its formidable defenses requiring persistence and technique to defeat.
The Legend of Real Steel-da
The Legend of Zelda: Tears of the Kingdom is full of mechanics and facets. For more information, a guides hub is available for players.